It’s been awhile in coming, but it’s finally here: NetBeans 6.5.
Like many of you, I’ve been itching to have a plethora of development capabilities integrated into a single unified interface that does not require me to constantly scour the Internet, or several different vendors’ sites, or even just constantly ping around various different “repositories”, for [...]
Tagged as:
Java,
NetBeans,
PHP,
Sun
The Setup
Last year, there was a lot of what-if talks about bringing together interested parties to compete against the might of Apple’s [AAPL] iPhone product. There were a lot of nay-sayers and people who were pooh-poohing the notion that, given Apple’s head-start, there would be no way for anybody to catch up.
Last November, Google [GOOG] [...]
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Android,
Google,
Java
A few years ago, I was named in a coffee table style book on Java and its influence on modern computing:
Hello World(s)! — From Code to Culture: A 10 Year Celebration of Java Technology
It was one of those things where folks take some time to recognize contributors to Java, the language and the platform. It [...]
Tagged as:
book,
Java
There already seems to be some market movements for Apple [AAPL] today, as the WWDC 2008 starts today. My previous post brought forth an overview of the technical conference, but I’m sure a lot of people will be focusing on the Other Steve’s keynote address, particularly with regard to the iPhone.
But I suspect there will [...]
Tagged as:
Android,
Apple,
iPhone,
Java,
Mac,
OS X
The 2008 JavaOne Technical Conference officially begins today.
For those of you who are experiencing JavaOne withdrawal symptoms already (yeah, I’m starting to wax a bit nostalgic already!), Sun has launched and updated their JavaOne coverage site for this year’s conference.
They’re even offering some livecasting, so if you’ve got some free time, go ahead and watch [...]
Tagged as:
Java,
JavaOne
Gaming, gaming, gaming… despite all the crazy-dangerous coding endeavors I’ve been responsible for (or blamed for, or alleged to be responsible for), online gaming systems development has always been a topic near-and-dear to me.
In the Java realms, there’s always been a lot of enthusiast mainline and mobile gaming APIs and frameworks floating around, as well [...]
Tagged as:
Java,
multiplayer,
server